LastiKadi

LastiKadi Kadi

Kadi, rebuilt
for the next table.

A 2 is a debt. A 7 is a wall. A Jack asks for whatever it likes. LastiKadi is a careful, modern rebuild of Kadi — the matching card game that survives on its own rules.

It is not finished. We are building it in the open, and we would rather you found the rough edges with us than in a store listing.

  • Pre-launch
  • Free to play
  • No prizes
  • Android first

No account, no payment, nothing to install. This page sets no cookies and runs no analytics; it loads only its own files.

Families
4 — Heart, Kisu, Mavi, Spade
Jokers
2
Hand
6 cards
One pack
seats up to 12

Where it stands

The honest state of the build.

Most game pages pretend to be finished. This one tells you what exists, what is being built, and what has not been designed yet.

  1. Done

    The rules are written down

    Kadi’s rules are pinned to a written contract and a versioned rules module, so two devices playing the same hand cannot disagree about what is legal.

  2. Done

    One rules authority, shared

    The game logic lives in a portable runtime that the phone app consumes. The app is not allowed to keep a second opinion about the rules.

  3. Playable

    The browser build is playable now

    Practice against the machine runs in your browser on the same portable engine the phone app will use. The Android app is still in development and is not on any store, so there is still nothing to install.

  4. Not designed yet

    Competition is still on the drawing board

    Ranking, seasons and prize structures are being worked out separately and are not part of what exists today. Nothing here is for sale, and there are no prizes.

How Kadi works

Four ideas. That is the whole game.

Kadi looks like ordinary playing cards and plays nothing like them. Everything follows from these four rules.

  1. Match the family or the rank

    Play a card that shares the top card’s family, or shares its rank. Those are the only two ways in.

  2. Jack and Joker are wild

    A Jack can land on anything. So can a Joker.

  3. Draw, and your turn is over

    Draw when you cannot play, or when you would rather not. Either way the turn passes, and a penalty resets once it has been paid.

  4. Empty your hand to win

    The first player with no cards left takes the round. A special card cannot be your last card, so you keep playing until a normal one finishes it.

Special cards

This is where the game is won.

Five cards in a 54-card pack decide most hands. Each one changes what the next player is allowed to do, which is why a Kadi table talks in penalties, walls and dares.

  • Two of Spade. 2 · Spade

    Adds a debt

    Each 2 adds two cards to a penalty that carries across the table. Twos stack on twos.

  • Seven of Mavi. 7 · Mavi

    Builds a wall

    A 7 stops the next player dead. They pass, or they answer with a 7 of their own.

  • Eight of Kisu. 8 · Kisu

    Turns the table

    An 8 reverses direction. The next player still has to answer it, with an 8.

  • Jack of Heart. J · Heart

    Calls its shot

    A Jack goes anywhere, then names what comes next: Heart, Kisu, Mavi, Spade, Special or Free. The next player has to satisfy it.

  • Joker. Joker

    Only a Joker answers a Joker

    A Joker wipes out the penalty coming your way, adds five to the table, and can only be blocked by another Joker.

The table

A table is not a tournament.

Kadi is a social game first. Most of what you will do is sit down with people you know, deal six cards, and argue about a 7.

  • Up to twelve on one pack

    One pack of 54 cards seats up to twelve players. Bigger family tables deal extra packs rather than cramming more people in.

  • People and machines share a seat

    Any seat can be a player or the machine, in any mix. Practice against the machine runs entirely offline.

  • Private tables are invite-only

    A private table is not listed and not searchable. You join with an expiring code, and the host can see exactly who is in.

  • One screen for the whole room

    A shared display can follow any table on one screen or several, showing the public state of the game to everyone at once.

  • Your hand stays on your phone

    The big screen is a public projection. It never shows another player’s cards, and every phone keeps its own private hand.

A shared display is a second view of one table, never a second table. Adding a screen cannot change the rules, and it cannot leak a hand.

Names

Two of the four families are Kiswahili.

Kadi travels, and each place that plays it names the families its own way. Ours keeps Kisu and Mavi, because that is what the rules call them, and we would rather be honest about where the game comes from than flatten it.

  • Heart
  • Kisu
  • Mavi
  • Spade

Chosen before your first hand

  • Kiswahili
  • English

Language is picked alongside your accessibility settings when you start, not buried in a settings menu afterwards.

Formats

Two shapes of play.

  • Building this first

    Table

    A normal game with the people you came with. This is the default shape of LastiKadi.

  • Format settled, product not

    Knock-out

    A defined format for more than two: everyone scores the cards left in their hand, the highest score leaves the table, and the survivors deal again until two remain. The format is written down; the competitive product around it is still being designed.

Games

One product, a flagship and its portfolio.

LastiKadi is the game this platform is built around, and it is not the only one. Go, Shogi and Bridge are portfolio titles on the same shared rules runtime, and TV Table is the surface for the room they are played in. What follows is the whole list, with what each one can and cannot do today.

  • Flagship

    The game the programme is built around first.

    • Kadi

      EXPERIMENTAL PREVIEW

      A careful modern rebuild of Kadi, the matching card game with Kiswahili families and five special cards. The rules are written and the portable runtime is built; practice against the machine is playable in the browser now. The Android app is still in development and not released, and there is nothing for sale.

      • Status: Experimental
      • Availability: Browser playable now; no native app released
      • Not yet: The Android app is in development and is not on any store.
      • Not yet: Ranking, seasons and prizes are not designed yet.

      Open Kadi

  • Portfolio game

    Another title on the same shared rules runtime.

    • Go

      PLAYABLE IN THE BROWSER

      Nine-by-nine Go against the machine, in the browser. Captures, the ko rule and suicide are enforced by the rules module, and the shared client host drives the board without knowing anything about it. Area scoring is reported; settling which stones are dead is left to the players.

      • Status: Playable
      • Availability: Browser playable now; no native app released
      • Not yet: Area scoring only; settling which stones are dead is left to the players.

      Open Go

    • Shogi

      PLAYABLE, NO DROPS YET

      Japanese chess against the machine. Movement, promotion, check and checkmate all come from the rules module. Drops are not implemented, so a captured piece cannot be returned to the board; the board says so rather than leaving it to be discovered.

      • Status: Playable
      • Availability: Browser playable now; no native app released
      • Not yet: Drops are not implemented, so a captured piece cannot be returned to the board.

      Open Shogi

    • Bridge

      PLAYABLE, NO SCORING YET

      Four-seat Bridge against three machine opponents: an auction that produces a contract, then trick play that follows suit. The rules module decides every call and every card. Scoring, vulnerability and dummy play are not implemented, and the client says so.

      • Status: Playable
      • Availability: Browser playable now; no native app released
      • Not yet: Scoring, vulnerability and dummy play are not implemented.

      Open Bridge

  • Shared room

    A surface for the room, not a game of its own.

    • TV Table

      A shared display can follow any table on one screen or several, showing the public state of the game to everyone at once.

      • Status: Info
      • Availability: Shared display, browser only; no native app released
      • Not yet: A shared display shows the public state of a table and never a private hand.
      • Not yet: The venue display reads its game list from the table service, so it needs that service to be reachable.

      Open TV Table

  • The game logic lives in a portable runtime that the phone app consumes. The app is not allowed to keep a second opinion about the rules.
  • A shared display can follow any table on one screen or several, showing the public state of the game to everyone at once.
  • Not yet. The Android app is the first target and a web build follows it. Asking to be told is how you hear about it when that changes.

Access

Built to be played by everyone at the table.

These are commitments about this page and about the game. The first five are things you can check right now, on this page.

  • Colour is never the only signal

    Every card carries a glyph and a written name, so nothing depends on telling red from black.

  • Text scales without breaking

    Type is sized in relative units, so the page holds together at 200% zoom instead of clipping.

  • Motion follows your system

    If your device asks for reduced motion, the page stops moving. It never autoplays, flashes, or counts down at you.

  • Keyboard and screen reader

    Every control is reachable by keyboard with a focus ring you can actually see, and every one has a name a screen reader can read out.

  • No pressure mechanics

    The game is built to the same bar: no autoplay, no streaks that punish you, no artificial urgency, and leaving is always easy.

Playtest

Come and break it.

There is no app to download yet, so we are not going to pretend there is a button that starts a game. Playtest invitations are not scheduled. If you want one when they open, say so and we will write to you then — once, not weekly.

No account. No payment. No prize. Nothing sold, nothing tracked, no mailing list sold on.

Ask to be told

Opens your own email app with the message written for you. Nothing is sent until you press send.

Feedback

Tell us what you found.

This page is a preview. If something is unclear or wrong, send a note with your own email app. Nothing leaves this page until you press send in your own app.

Your note leaves only when you send it.

Contact is optional. Choosing a topic below opens your own email app with a pre-addressed note you can edit or discard. Leaving without sending means nothing is recorded. To do nothing is a real choice here, and it leaves no trace.

Preview signals stay on this page.

Counts for arrived, started, played and finished or left stay on this page only. They are not stored and not sent unless you include them in your note.

What this instrument cannot do yet.

There are no server-side totals yet and no published triage. Replies are manual. If you need a reply, say so in your note. This section promises a mailbox, not a dashboard.

Questions

Straight answers.

Is LastiKadi released?

No. It is in development. The rules are settled and the phone app is being built, but there is nothing to install yet and no release date to promise you.

Does it cost anything?

No. LastiKadi is free to play and there are no prizes. If that ever changes it will be a deliberate, announced decision, not something you discover at the table.

How many people can play?

One pack of 54 cards seats up to twelve players, and larger tables deal extra packs. Seats can be people or the machine in any mix.

Which languages?

Kiswahili and English, chosen before the first hand. Two of the four families are named in Kiswahili in the rules themselves: Kisu and Mavi.

Can I play on my phone?

Not yet. The Android app is the first target and a web build follows it. Asking to be told is how you hear about it when that changes.